
However, if you are new to the game, I suggest following the meta as closely as possible, at least on your end. It has been tested by tens of thousands of players and deemed the most efficient way of winning. The last wave of Hamlet can be easily beat by a team of 6 Pyros. Bavarian Botbash’s meta has four Soldiers, one Scout, and one Engineer (because AMERICA and also because it’s the most effective). Empire Escalation can be beat by a very skilled Medic, Demo, and Scout (and no other players). There was one point before the Gas Passer nerf when two Pyros could beat a mission on their own. The meta, of course, is subject to change. Spies should always have the Dead Ringer for damage mitigation. Snipers should have Jarate or equip the Cleaner’s Carbine and Bushwacka for a tank-killer loadout. Pyro weapons vary, but the Gas Passer is extremely important. Heavies can pretty much do what they want, so long as they do not use the Tomislav. Demomen should not use the Quickiebomb Launcher. Soldiers should have one of the three banners. Scouts should equip the Mad Milk and Fan o’ War. There are also expected meta loadouts for each class. As long as he does not get caught in crossfire, he can easily collect cash far behind enemy lines without the need to run in with an Ubercharge canteen. With his disguise and Dead Ringer, Spy can not only pick priority targets, but replace Scout as a cash collector.

Finally, if you sap a giant robot, it will turn to face you but not fire. In addition, if you stab a robot, all surrounding robots will be notified of your presence. Even if you are behind them, they will catch you if you are undisguised and uncloaked. However, robots have perfect reactions to Spies. He is exceptionally good at killing giant Medics, since disguises will always trick robots, as long as you are out of their line of sight before the disguise is active. However, in the right hands and under the right circumstances, Sniper has indisputably the highest damage output of any class, even without a pocket Medic. Many beginner Snipers don’t understand that playing Sniper in MvM could be a major detriment to the team. This isn’t too difficult on larger robots, but he is a very hit or miss class to pick. Sniper requires the ability to reliably get headshots. The two most-hated upon classes in MvM are Sniper and Spy.
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Even after it’s nerf, the Explode on Ignite upgrade for the gas passer still makes Pyro a very viable alternative to Soldier, Heavy, or Demoman. In fact, Pyro can often replace Soldier, Heavy, or Demoman, especially after the release of the Gas Passer, which is another great tool for picking Medics with. For tanks, Pyros with the Phlog are the best option. However, there are many, many exceptions. You can almost never go wrong with this team. This ‘meta’ optimizes the capabilities of each of the classes for almost every situation. To over-over-oversimplify, Scout collects money, Soldier deals damage, Demoman kills uber Medics, Heavy bodyblocks/deals damage, Engineer provides utility, and Medic heals. The accepted “meta” for MvM is as follows: 1 Scout, 1 Soldier, 1 Demoman, 1 Heavy, 1 Engineer, and 1 Medic. Well, you first need to be aware of the hated term: the meta. You’re now part of the community! So you select the map you want to play on and enter a game. Whether you want to stay F2P or go P2P, it doesn’t matter. Gear Grinder is also a fairly popular map, since they also offer unique rewards that aren’t your standard botkillers. Note that only the higher tier maps will drop Australiums, if that’s what you want from MvM. The most popular Mann Up map is Two Cities, which is the only map that offers killstreak kits as a reward.
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The Mann Up community is full of a wide variety of people, from total beginners to 5k tour pros. They have all of the same maps except for Wave 666 (Ghost Town), which is Boot Camp exclusive.

Go wild! Just be careful, some people take Boot Camp far too seriously and will attempt to vote kick you if you play off-meta. Maybe you want to test different loadouts on Soldier. Maybe you’ve never played Sniper before and want to try him out.

The goal usually isn’t to win (although that’s part of it!), but to try out new things. Tickets are 99 cents each, but you need to buy a new one for each mission you complete.īoot Camp is good for practice. Boot Camp is F2P while Mann Up requires tickets. But how do you actually get started playing MvM?įirst of all, you need to decide between Mann Up and Boot Camp. Alright, so now you know a little more about the community as a whole.
